![]() For many fans of the series, Brawl just didn't quite feel right. Creator Masahiro Sakurai had worked to make the game more welcoming to newcomers, but in so doing had sacrificed the precision necessary to foster a competitive fighting game community. Brawl, the third game in the series, was by many accounts slower, looser. ![]() It’s an accomplishment quite unlike and unmatched by any other. Melee was a love letter from Nintendo to the company’s legion of fans - a fighting game packed to the brim with songs, stages, characters and art from the storied history of the Japanese game company.
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